So it's 4 in the morning, and I'm banging my head against the wall trying to get a video onto the app on my phone after much frustration trying to get the timing right on Windows 10 which just stutters badly, and doesn't allow more than around 30 seconds of adjustment which resulted in more editing time of my Midi track. (Windows 10 refuses to render, so I've used my phone for the final render to get around this problem). So I've used the most basic filename- Poulenc.mp4 but after using the file import, it says please choose how you'd like to import this video file: video%3A139469 And then says video%3A139469 is a file type that is not currently supported by SeeMusic. I've tried placing the file in DCIM on internal storage, but no joy. I've also tried using a file explorer app outside of SeeMusic to then open it with SeeMusic, but I get the same problem. Please advise. Bob
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Thanks, I will check it out as soon as I have a chance!
Hello, wanted to let you know that Version 2.6 is now posted on the website, and should hopefully fix any remaining compatibility issues with rendering on Windows.
Please give it a try when you have a chance and let me know if it's fixed the issue of not rendering on Windows for you?
It theoretically could be ready by Monday.
I do need to get a release build of the framework back from the developer before I can release a version of the app with it in it, so it will ultimately come down to how quickly they get back to me.
Thanks for your patience
Thanks, I'm really hoping this exciting-sounding framework could be in place by mid-week for a batch of videos that would be great if they were ready? 😃 edit- BTW we got it rendered in the end by choosing Medium instead of High quality- the high quality setting resulted in the hands racing around like fast-forward video
I'm really sorry this has been such a frustrating and difficult journey with the app for you!
Today I'm working on adding a new video render framework that should solve the issue of the app not rendering on some Windows computers. I think that's going to provide the best overall solution for what you've experienced here.
When I finish my work on adding that framework, I'll look into if something is going wrong with the video import process on Android.
Android phones have an extremely wide range of hardware and functionality, and it is sometimes simply impossible to account for all of the software / hardware combinations that are possible on Android phones. Hopefully there's an issue there that can be easily fixed, but it's possible that something more obscure is happening on the specific device.
I think that the best solution in this case would be if you can take a break from working with the app for a couple of days while I implement the new video render framework, that should make it possible for you to render on your Windows 10 computer.
Thank you for using SeeMusic!
I really am losing the will to live now. I still very much want to know how to fix the issue with Android- in the meantime, I tried to get it working on a friend's computer remotely. What an incredibly time-consuming process that was. After hours spent on a previous occasion, we still couldn't get the save files to work- even when pasting the settings directly from inside the data file from mine to his after he imported the video and MIDI files. So I had to talk him through every single setting, and he then rendered it which took another couple of hours. But the video has the hands racing around sped up dozens of times faster with everything else at the correct speed- it looked absolutely fine when previewing it. What is going on here? I can't believe how much of my life I've thrown at this thing after installing dual boot Windows 10 (I very much did not want to be using Windows 10), and then suffering all kinds of time-consuming issues after having to upgrade my version of Android to run your app. PS, please can you also add tool tips to all your icons in your software so it's not a mystery what they all do?
ps I saved the video as an mp4 in exactly the same format as a video that worked successfully in the past