When I import the video it plays at an extremely low frame rate, even after rendering. The raw video file (.mov) does not have this issue. I've tried turning off every single effect and switching between CPU/GPU and it does nothing.
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It does look like there's an issue with this specific video file.
It's not an issue with ".mov" - .mov is just the video file container type.
The issue would be with the Codec that's used - it looks like this file uses the H.265 codec, which should be supported - but there must be something about this file that's strange. I'd recommend re-encoding the file as H.264 - that should solve the problem.
You can also look here for the technical specifications of what is most compatible with Unity's Video Player, the framework currently used by SeeMusic: https://docs.unity3d.com/Manual/VideoSources-FileCompatibility.html
This issue should also be fixed within the next several weeks in the app, as I'll be replacing the built-in Video Player framework currently used by the app with the more powerful and flexible AVPro Video framework. I'm waiting for Version 2.0 of that framework to be fully ready - it is currently still in Beta.
Awesome, thanks so much for your help! I'll test that out on my next video and see if it works out.
I appreciate your help! I was thinking it could be something with the video file as well - I loaded the same files into DaVinci and it seemed to render fine. Maybe SeeMusic just doesn't like the .mov format?
Very surprised to hear that that didn't fix the issue - the AVPro rendering framework is new in the app, and I assumed that was causing the issue here.
Not sure what's going wrong. I haven't had a chance to assemble your project yet and try rendering with the video file you actually recorded - it's theoretically possible there could be something different about the video file you're using.
I don't have any ideas at the moment about what else to try...
I'll try to assemble your project using the files you sent and see if I can replicate the issue at all on my devices. If not, the issue could somehow be with the device hardware you are using.
Tried switching from AVPro to Basic - still didn't notice any change in the video frame rate. Anything else I can try?
Thank you for the info!
In the Create Video window, could you check if you are currently using "AVPro" as the rendering framework?
If so, can you please try a render with the Basic rendering framework selected, and see if that results in a different outcome?
Thank you!
Thanks, sent an email with all the info.
RENDER SUPPORT
1. Tell me the Platform and Device in your post
( MacOS 10.14, MacBook Pro 3.1 GHz, 16 GB RAM )
2. Upload the Original Media Files used for your render to your post, including MIDI, Audio and Video.
If you prefer, you can email these to visualmusicdesign@gmail.com.
3. Upload the Finished Render with the issue to your Support Post, so that I can clearly see what's wrong.